
Horror game taking place in a movie theater. For a horror game jam.
Contributions
Developed Customer subsystem to change amount of customers to serve in each level.
Learned to use Data Assets to change game assets and game rules without having to go through blueprints manually.
Developed customer subsystem using C++.
Implemented EQS for customer AI to find assigned theater chair.
Gameplay Programmer
Software Engineer of 6+ years using C++ now delving in Unreal Engine and gameplay systems.
